Don Bluth Studios, RDI
Video Systems (formerly AMS) and Cinematronics (together known as Magicom)
teamed up once again and released another game called Space Ace in early 1984, with
animation completed in late 1983. This game introduces us to three new
characters; Dexter (a.k.a. "Ace"), Kimberly, and Commander Borf. As the
game starts, you are given three different skill level options, "Cadet",
"Captain", and "Space Ace". The "Cadet" version,
being the easiest, skips about half the scenes of the game. The "Captain"
version adds a couple more scenes, and the "Space Ace" version
includes all the scenes on the laserdisc.
For the animation of Space
Ace, models were made of Ace's Starship and his motorcycle. They were then
filmed, traced over, and painted. They also built a large scale tunnel so
that a camera could move through it for the dogfight sequence. Once again,
to keep the cost down, some of the staff provided their own voices. Animator Jeff
Etter was the voice of Ace, and storyman/animator Will Finn was the voice of
Dexter. Animator Lorna Pomeroy (wife of co-producer John Pomeroy) was
the voice of Kimberly, and Don Bluth was the voice of Borf. The narrator was
Michael Rye, and the musical score was created by Christopher Stone.
the Leland Corp. re-released Space Ace as a conversion kit for
Dragon's Lair II. This version is a little different because
Leland programmed diagonal move requirements in quite a few
places, which makes it a bit harder to play. Also, there are
no skill level options that can shorten the game.